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September 15, 2005

Comments

chucker

Unfortunately, they still don't use verb-based buttons. The first screenshot ("Do you want to save [..]") shows that even with these "improved UX guidelines", the user is needlessly slowed down. Renaming the buttons to "Save", "Don't Save" and "Cancel", as two certain other major GUI systems (Aqua and GNOME) have done, would speed up the user's process, as reading the question becomes optional.

Users don't like reading dialogs, especially when they include a lot of text. I can only hope that Microsoft will reduce the amount of text ( http://album.wincustomize.com/image.axd?path=R43M9TfjxvHojPHKRls8at1CA94cTWSWe558f3hJlSblUD2IKPPfkA== , however, leads me to believe that that is *not* the case), at least.

Jônatas Gardin

So you're the guy who developed the Inductive User Interface.

Glad to meet you.

I've found this Guideline way back and using it as a through reference.

Keep the good things coming.

Tjeerd Hoek

Hi Jan, Thanks for bringing this to the attention of folks. Send us feedback or keep commenting in this blog. It seems you have some knowledge about these things, hahaha ;). Seriously, we appreciate the feedback hugely. Our goal is to make guidelines that are actually useful in explaining how to build great UX rather than just 'spec' it, but different audiences ask for different type of content and granularity. It will be a work in progress for a while. So let us know. The previous poster e.g. is 100% correct, that Save dialog is not to design/goal of explicit buttons (something we specifcally point out). And that dialog in the games experience is also something we need to fix still. Inappropriate use of command links and explanatory text (the reason why that team did this is relatively obscure but there is one).
In general this stuff is still in massive draft state. Especially artwork. We're still closing down on a lot of things. Oh and on the poor UX for reading them: this was for now the fastest and most efficient way; and also more of a barrier to reflect the DRAFT state. We will eventually have the full site on MSDN.

Peter Gut,mann

I mentioned the problem of obtaining the guidelines to an Apple-using friend of mine who commented:

>The same thing at Apple was - well - a one minute search.

I tried it myself, googling "apple user interface guidelines" takes you straight to the web page. Apple never asks you to prove you're a Mac OS X user, they just give you all the docs as printable PDFs (as well as HTML), not just a pile of crappy web pages. I'm now reading the Mac UI docs in place of the Microsoft ones...

Jeff Paul Internet Business

I find internet marketing the same as marketing a product in the real world. In real marketing one really has to go through different means to promote a brand and product. Same tasks are applied in internet marketing but this can also be done at the comfort of one’s bedroom.

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